For the complete documentation index, see llms.txt. This page is also available as Markdown.

Gems

A gem-mining game where customers uncover gems across a grid while avoiding the bombs.


What Is It?

A gem-mining reveal game. Customers tap tiles on a grid to uncover gems, one at a time, while trying to avoid the hidden bombs. Find all the gems and the ticket reveals its prize. Hit a bomb and the round ends with "Better luck next time".

In the Game Type dropdown, Gems appears as Gems (New).


How It Works

  1. After purchasing tickets, the customer sees a grid of covered tiles and a Win Meter showing how many gems they need to find.

  2. They tap a tile to uncover what is beneath it. Each safe tile reveals a gem and fills the meter.

  3. If the ticket is a winner, every tile they pick is safe. Once the meter is full, the round shows "You found all the gems!" and reveals the prize.

  4. If the ticket is not a winner, one of their picks uncovers a bomb. The round ends with a "Boom!" and moves on.

  5. Each ticket is played as its own round. A counter shows "Game X of Y" so the customer can see their progress through all their tickets.

  6. Between rounds the customer can press Next Game to carry on, or Skip All to reveal the rest at once.

  7. Once every ticket has been played, a Gems Results summary lists how many prizes were won.

Prefer a hands-off reveal? Customers can open the Auto menu and press Start to play through every ticket automatically, choosing a Slow, Normal or Fast pace. There is also a mute button if they would rather play without sound.


Customisation Options

Gems has its own settings that appear once you choose it as your game type. You will find them in the Gems Settings section on the competition's edit page.

Number of Bombs

Choose how busy the board looks by setting the number of bombs:

  • 3 Bombs (Easy)

  • 5 Bombs (Normal). This is the default.

  • 8 Bombs (Hard)

  • 10 Bombs (Extreme)

Custom Sounds

Each sound is optional. If you leave one blank, the built-in default is used.

  • Custom Gem Reveal Sound. Played each time a gem is uncovered. Upload an MP3 file (max 200KB).

  • Custom Bomb Sound. Played when a bomb is hit. Upload an MP3 file (max 200KB).

  • Custom Win Sound. Played when all the gems are found. Upload an MP3 file (max 200KB).

Background Image

Gems comes with a themed mine background already in place, so this is optional. Upload your own image to put your branding behind the board.

  • Format: PNG, JPEG, or WebP.

  • Max file size: 2048KB.


Want to try it first?

Test a Game Type

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